Rainbow Six: Siege Impressions (PC)

It’s okay. R6S_Screenshot_2_196930

Here’s the deal: some of the elements are REALLY cool, like the window breaking, garage door breaching, and everything of that variety. But it’s the same animation set every time you do it, and when you’re doing it at least three times a match every match in a multiplayer only game, it gets old.

Rappelling up and down the sides of buildings is another awesome thing. So much better than Battlefield Hardline‘s piss-poor attempt at providing a good cops versus robbers vibe. This entire game essentially feels like what Hardline wanted to be, if it wasn’t stuck to the Battlefield name.

But here’s the sad truth of the matter: there’s just not enough present. Even for a beta, what I played offered so many different classes that I should’ve felt overwhelmed with variety, especially since they let us go through three different maps. If Ubisoft surprises us all and includes a gazillion different destructible maps and even more classes, maybe then it’d be worth $60. But as it stands? You do the exact same thing on all the maps, which is blow up the outside of the house, run in like an asshole and get shot, or do the reverse of that if you’re on the other side.

Also, speaking of the destruction, it’s nowhere near the scale shown in the E3 demos. In those videos we were seeing fucking granules of wood getting picked apart by bullet fire. Here, if you hit a wall, a large, predetermined chunk of it will just disappear. It’s far less intense and detail-fueled than the staged demos, which bums me out. Also, the graphics are nowhere near as good, but at this point that’s simply the Ubisoft guarantee.

In conclusion: it’s a good time if you want a bad-ass home invasion game, but I can’t imagine it ever being worth over $40. And, funnily enough, Amazon seems to agree as just recently it put a pre-order deal for the game at $36, months before release. So yeah, pinch your pennies on this one.

Top 5 Reasons Destiny is the Worst Game Ever

Before we kick this off, let me say that “Worst Game Ever” is a sarcastic title, just so that I can keep this article in league with my other “Worst Game Ever” write-up for Assassin’s Creed 3.  BUT, I do make these to point out glaring flaws and stupid aspects of the game that everyone is overlooking. With that out of the way, let’s see why Destiny is on track to suck later this year!download

5.) It’s a watered-down Halo. Bungie really doesn’t know how to do anything else. Want a handful of Halo assets palette-swapped and on the PS4? Then I guess this is the lowest common denominator game for you!

4.) It’s a watered-down Borderlands. Can you collect shit? Yessir! Is there any real addictive nature to upgrading weapons, adjusting stats, and the usual RPG jargon? No.

3.) Boatloads of exclusive content. Sony’s getting exclusive content, Gamestop’s getting exclusive content, and Microsoft gets shafted by their former lovers at Bungie. I honestly couldn’t care less about who gets what, but it’s a disgusting practice that pisses me off every time it comes up.

2.) Cross-Gen malarkey. When a game crosses gens, you have idiots on the “next gen” side claiming that the game is watered down in order to accommodate the previous gen. When, in actuality, it is the previous gen’s game slightly bolstered to look incrementally prettier on the more current consoles. Diminishing returns, anyone?

1.)  The hype is unreal. The majority of people playing the beta say “it’s okay, has potential, not all that entertaining”. People are sizing this thing up to be the second coming of Christ, when in all honesty it looks like it’s gonna be another Watch_Dogs, albeit with less controversy and corporate politics. Ride that hype train all you want, but I guarantee when regular people get their hands on the retail versions of Destiny, the train will come to a screeching halt.

Battlefield Hardline (PC) Closed Beta Impressions

If there’s ever been a full-retail game that feels like a glorified expansion pack, it’s this one.battlefield_hardline.0_cinema_640.0

Hardline is a fun time, but the beta lets you experience pretty much every fresh inclusion of the game minus the inevitable new maps. The new gadgets such as the taser are relatively useless as finding an opportune moment to use them is extremely rare, and tools such as the grappling hook require extremely close range to use. In short, you’ll be playing this like Battlefield 4.

Speaking of Battlefield 4, this is pretty much a cops and robbers-stylized version of that game. The levolution is still present, the weapons and classes are near identical and the game play is almost copy-and-pasted; not a horrible thing as Battlefield 4 (on the PC, at least) is currently a great, relatively bug-free experience, but Hardline clearly won’t have enough to justify a sixty dollar price tag. It’s Payday meets Battlefield which, like I’ve already stressed, would make for a great twenty dollar expansion. However, anyone with any sort of prudence wouldn’t put a single dollar down towards this game at its retail price.

With all that negativity said and done, I had a ball riding around with sirens blaring, picking off criminals and hauling back fat bags of cash to our SWAT van (and vise versa from the crooks’ perspective). That’s Blood Money mode, where you battle for control of cash in a capture the flag-like manner. It’s fun. Heist is more simplistic, boiling down to team death match with some odd protect-the-VIP elements thrown in. Less fun and less people know what they’re doing.

All in all, Hardline is looking to be the Gears of War: Judgement of the Battlefield franchise. Not a horrible game, but not a worthy title in its own respect. I guess we’ll have to stay tuned ’til October to find out.