RE Review: Star Wars the Force Unleashed II for Xbox 360

The game can be summed up as a lightsaber hack ‘n slash, but that still doesn’t justify my first review of it. Click here for the original, and now onwards with the re review!

Sound: It’s the typical Star Wars soundtrack. Fantastic music, yes, but shouldn’t LucasArts be mustering something new up by now? What it lacks in originality it makes up for though in being some of the finest orchestrated music to be in a video game to date. Voice acting isn’t quite horrible, but definitely isn’t Oscar-worthy. Tie Fighters still make that funny cat hiss noise when they fly, so all in all the sound is good. Sound: 8.5/10

Presentation: Even as I do this re review, I have yet to see a game which has graphics better than these. There have been a few rivals, but nothing superior yet. The graphics are crisp, clean, and environments are wild and colorful. Battling with dual lightsabers on a single subway cart hanging on one rail that is three miles long in HD feels pretty bad-ass. Presentation: 10/10

Gameplay: The game is primarily about flinging glowy sticks around and decapitating stormtroopers, the platforming is just a gimmick to try and hide that fact. For that matter, the platforming isn’t that good to begin with. It’s awkward because of Starkiller’s physics/jumping style as a whole and just feels out of place when in precision platforming areas. But those only make up a small portion of the game, the rest being dominated by unleashing wicked cool force abilities on hordes of troopers that are just asking for it. The game does a great job making you feel like an overpowered force rogue by giving you a large amount of customizable skills, lightsabers and upgrades; and at the end of the day the linearity of the environments doesn’t matter because you can force fling a stormtrooper halfway off of a ledge, electrify him, and then cut off his head. Nothing matters as long as there are flashy decapitations. Gameplay: 9/10

Multiplayer: N/A

Length: The story mode is short, being about five to six hours. There is a challenge mode, but that barely kept me busy for fifteen minutes. But given the current price of this game and the fact that there’s a one dollar, hour long DLC to boot, the game is decent in length. Length: 6.5/10

Overall: SWTFU2 gets an 8.5/10! As I stated in my original review, you have to be a fan of genocide against stormtroopers and lightsaber decapitations to truly enjoy this game, but casual gamers will get a kick out of it for the price as well.

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